Levels
Levels are the basic attributes that a GD can have. All GDs range their Levels from 0 to 10, except certain glitched specimens called "Errors", which have no Levels whatsoever.
Levels play a major role in battling and playing games. Also, each Level can be boosted up to 10 with the proper items.
Savviness influences the random nature of various interactions within the game. There are multiple ways to increase and decrease this stat, such as buff potions and the Arsonist ring. Savviness also influences critical chance and rare item drop.
Ferocity increases the amount of damage a GD deals with melee weapons. It increases the weapon's damage by 1% per point of strength. The critical-hits are also affected by the damage increase. Additionally, it increases a GD's HP in battle, thus improving the ability to receive more blows from the opponent and remain in combat.
Charm makes a GD more skilled in the art of stealing items and $GDS from players leaving the Spaceship (un-staking).
Degeneracy is an attribute that represents how fast and nimble a GD can become. In battle, it helps to decide who gets the chance to attact first; it also increases evasion rate as well as ranged weapons damage.
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